SET CAMERA TO IMAGE
This command will direct all camera output to the specified image. This command is ideal for performing the fastest method of creating textured polygons that show a different view within your 3D world. You can use this command to create mirrors, security cameras within your game or dynamically moving the camera view around on a polygon shape such as a floating panel.

SYNTAX
SET CAMERA TO IMAGE Camera Number, Image Number, Width, Height

RELATED INFO
CAMERA Commands Menu
Index

EXAMPLE
View Showcase Example
View Usage Example